We’ve been heads-down refining the next phase of JIKU Sandbox — and it’s time to share what’s coming.
This dev log covers two major roadmap pillars:
- Advance Builder — deeper tools for world creation
- Easy Publishing — frictionless sharing for creators
Let’s break it down.
🔨 Advance Builder
Anyone can build worlds instantly.
We’re expanding the no-code flow with more powerful tools:
- Advanced Terrain Editors — sculpt, paint, and shape environments
- Custom Object Editing — tweak size, color, material, and metadata in the inspector
- New Object Behaviors — add movement, triggers, and logic to objects
This turns JIKU Sandbox from a prototype into a real creation engine.
🌍 Easy Publishing
Creators can share their worlds on their websites and apps.
We’re building the pipeline for instant deployment:
- Export scenes as shareable links
- Generate lightweight playable builds
- Embeddable 3D worlds for portfolios, landing pages, and creator sites
This is where the engine becomes a platform.
🧪 What We’re Testing Next
- Scene saving + loading
- Object grouping + prefabs
- UI clarity for new tools
- Performance across devices
- Publishing flow UX
If you’re testing, you’re helping shape this directly.
