Dev Log #02 — Roadmap Update: Builder Flow + Publishing

We’ve been heads-down refining the next phase of JIKU Sandbox — and it’s time to share what’s coming.

This dev log covers two major roadmap pillars:

  • Advance Builder — deeper tools for world creation
  • Easy Publishing — frictionless sharing for creators

Let’s break it down.

🔨 Advance Builder

Anyone can build worlds instantly.

We’re expanding the no-code flow with more powerful tools:

  • Advanced Terrain Editors — sculpt, paint, and shape environments
  • Custom Object Editing — tweak size, color, material, and metadata in the inspector
  • New Object Behaviors — add movement, triggers, and logic to objects

This turns JIKU Sandbox from a prototype into a real creation engine.

🌍 Easy Publishing

Creators can share their worlds on their websites and apps.

We’re building the pipeline for instant deployment:

  • Export scenes as shareable links
  • Generate lightweight playable builds
  • Embeddable 3D worlds for portfolios, landing pages, and creator sites

This is where the engine becomes a platform.

🧪 What We’re Testing Next

  • Scene saving + loading
  • Object grouping + prefabs
  • UI clarity for new tools
  • Performance across devices
  • Publishing flow UX

If you’re testing, you’re helping shape this directly.

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